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- Revenge of the Savage Planet looks great and sounds funny but lacks real depth in both combat and exploration.
- The loop of gathering resources and unlocking upgrades quickly becomes repetitive and unmotivating.
- If you’ve got Game Pass and a buddy, it might be worth the trip—but don’t expect a space revolution.
Is It Worth Exploring Revenge of the Savage Planet? Let's Talk
Alright, let's be real for a second—2025 has been stacked with game releases. With so many AAA juggernauts dropping, it’s way too easy to miss the quieter indie titles peeking out from behind the chaos. One of those hidden gems? Or maybe a gem with a few cracks? That’s where Revenge of the Savage Planet comes in.
This game is the sequel to 2021’s Journey to the Savage Planet, a satirical space exploration game that got some love for its humor and goofy vibe. The sequel ups the ante with bigger planets, more absurd comedy, and a neon-colored playground of interstellar nonsense. But here’s the thing: underneath the shiny alien surface, there’s not a whole lot going on.

The Setup: Space, Crashes, and Capitalism
You play as a faceless, nameless astronaut working (well… fired actually) for the mega-corporation Atla. After crash-landing on a vibrant alien world, you’re told to “make do” with the broken tech scattered around you and start building a base. You’re not alone though—your robotic sidekick Eko is here to cheerlead your survival. Kind of.
The story? Barely exists. There’s a goal (get off the planet), but you’re mostly following Eko’s GPS from one upgrade to the next. It’s not a narrative-driven journey. It’s more like a silly checklist sprinkled with space raccoons and fart jokes.
The Worlds Are Gorgeous—But Why Explore Them?
Here’s the most frustrating part: the planets are beautiful. Genuinely. You’ve got thick, alien jungles buzzing with bug-things, vibrant mushroom forests, and weird critters with giant anime eyes. It’s colorful, chaotic, and clearly built with love. Each area feels handcrafted, with plenty of personality.
And yet… I just didn’t care about exploring any of it.
That sounds harsh, but hear me out. The game doesn’t reward you for exploration. Most of the time, you’ll find everything you need (resources, creatures, secrets) along the main path. Why go off-road if the game keeps showering you with loot anyway?
It’s the classic case of style over substance. The game looks amazing, but once you’ve seen one glowy alien rock, you’ve kinda seen them all.
Gameplay Loop: Repetition in a Space Suit
The core loop goes something like this:
Find alien ➡️ Kill alien or trap alien ➡️ Extract resources ➡️ Upgrade gear ➡️ Repeat.
Some upgrades are cool. Grappling hook? Yes, please. Faster firing? Sure. But none of it really changes how the game feels. There’s no challenge, and the combat is barebones—aim for the glowing weak spot and shoot until it’s goo.
Even the research system slows things down in the weirdest way possible. Want to learn about a creature? You have to haul it back to base and wait in real time (hello mobile game timers) to finish the analysis. One creature at a time. It’s like the game wants you to be annoyed.

Base Building… Just Because?
There’s also a base-building system, which sounds cool until you realize it’s purely cosmetic. You can decorate your room with couches, bookshelves, even a cute little bed—but why? You don’t need to sleep, eat, or even spend much time in your base. It's like the devs threw it in because other games have it, not because this one needed it.
Sure, if you’re into creating cozy spaces in your games (shoutout to the Sims crowd), maybe you’ll dig it. But for most players, it’s fluff.
Soundtrack Fatigue
Oh boy, the music. There’s one track. ONE. It’s a fun spacey synth loop… the first 10 times. After that, it’s the earworm you can’t get rid of. Enter a fight? Same tune. Finish a quest? You guessed it. I found myself turning it down just to preserve my sanity.
Should You Play It?
🎮 Land of Geek Score: 6.5/10
We wanted to love it. Really. Revenge of the Savage Planet has charm, stunning visuals, and a quirky sense of humor that’s totally our vibe. But it stumbles hard where it counts—exploration, engagement, and gameplay variety. It's a fun little distraction, but not a lasting adventure.
âś… Pros:
- Stunning alien worlds with vibrant, handcrafted visuals
- Genuinely funny moments and quirky character design
- Low barrier to entry with Game Pass availability
- Solid upgrade system that can feel rewarding early on
- Lighthearted tone that doesn’t take itself too seriously
❌ Cons:
- Exploration feels shallow and often pointless
- Combat is too simple to stay interesting
- Repetitive gameplay loop with little payoff
- Base building is decorative only—no real utility
- Only one music track… seriously, one
Revenge of the Savage Planet is charming, funny, and occasionally fun—but also shallow, repetitive, and forgettable. It tries to be a sci-fi playground but forgets to give you real reasons to play.
The best thing about it? It’s on Game Pass. That makes it a low-stakes risk if you and a friend want to spend a weekend chuckling at alien butt jokes. But if you’re expecting a deep, meaningful space exploration experience… look elsewhere.
The game wants to be weird and wonderful—and sometimes it nails that. But too often, it feels like an empty theme park where the rides all take you in circles.
👾 Stay tuned for more wild indie game journeys and honest reviews, only at Land of Geek Magazine!
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